Babs

Description
Babs are baby terrors created by The Nasi Division of the Christian Correctional Facility. They are hostile towards any friendly entities, and appear to be somewhat intelligent for their age, knowing how to stack on top of each other and avoid explosives. They make their first appearance in The Cellar.

Attacking
When a friendly entity is within 90 pixels, Babs jump towards them with speed and damage increasing based on difficulty. Upon making contact with any living entity, they bounce off the target, dealing damage, knocking them back, and stunning them for 0.5 seconds. Babs cannot damage the same target again until they jump, but will still apply the knockback and stun, potentially stun locking targets against a wall or another Bab. Babs will jump higher and with greater speed if targets are above them, and will jump lower and with less speed if targets are below them.

Damage: 10 (Multiplied by difficulty.)

Knowledge of Bombs
When a bomb comes into the range needed to damage a Bab, it will jump in the opposite direction, and (on Karmic mode or harder) wall jump if they come into contact with a wall. Babs will still damage targets while jumping away from bombs.