Bombs

Description
Bombs are resources used primarily by players in The Cellar. They come in multiple forms, and are capable of dealing damage to enemies that are not immune to fire, and damaging or destroying tiles.

Cross Bombs
Cross Bombs are the standard bombs used in The Cellar. They can damage or destroy tiles and enemies from up to 2 tiles away in all 4 primary directions. The hitbox of explosions is slightly smaller than the particle effect.

Iron Bombs
Iron Bombs function similarly to cross bombs, but are much more lethal. Upon detonation, they release 4 flaming metal shards in random directions. They also do not explode instantly when making contact with an explosion, and instead have their timer reduced to 0.25 seconds if it is above that. Iron bombs hit with flaming shards or touched by explosions while their timer is 0.25 seconds or less will explode instantly. They are otherwise fire immune, but still explode in lava.

RPGs
RPGs are different from bombs, but replace them nonetheless. Entities that have RPGs will fire one forward at any point where they would have placed or thrown a bomb. Like most projectiles, RPGs are immune to gravity unless they are reflected. Upon colliding with anything other than a force field or projectile shield, RPGs explode, dealing explosion damage to entities and tiles hit by the explosion and dealing contact damage to any entity hit directly.

Babs
On Karmic mode or harder, Babs are aware of bombs and will jump in the opposite direction of them. On Demonic mode or harder, they are capable of wall jumping to escape bombs.

Lava
Bombs that make contact with lava will explode instantly.

Fire
Bombs that are set on fire have their timer reduced to 0.25 seconds, with the exception of iron bombs.

Explosion
Bombs that make contact with an explosion will explode instantly, potentially causing a chain reaction, with the exception of iron bombs.

Projectiles
Bombs hit by lethal projectiles will explode instantly. Bombs hit by sweeping projectiles are affected as medium-weight objects.